Valorant new patch 3.0 Agent Changes, Kayo abilities and gun changes | Valorant update
As the act 2 ep 3 is ending in few days their is a great hype in valorant community regarding new patch 3.0, new agent Kayo and battle pass which all will be coming on 22nd June with the new act 3 Reflection.
Many agent and price changes are already out and new agent Kayo's abilities are already known as many content creators got early access of the new agent and patch.
Valorant new agent Kayo abilities-
(E) ZERO/point: This ability equips a suppression blade. Fire to throw. The blade sticks to the first surface it hits winds up and suppresses anyone in the radius of the explosion.
(Q) FLASH/drive: EQUIP a flash grenade. FIRE to throw. The flash grenade explodes after a short fuse, blinding anyone in the line of sight. Right Clicking the flashbang, throws a charged flash, causing it to only have to cook for 1 second, as opposed to left-click throwing a flash that cooks in 1.6 seconds.
(C) FRAG/ment: EQUIP an explosive fragment. FIRE to throw. The fragment sticks to the floor and explodes multiple times, dealing near-lethal damage at the center with each explosion. It sounds like some type of combo of Swarm Grande and Paint Shell.
(X) NULL/cmd: INSTANTLY overload with polarized radianite energy that empowers KAY/O and causes large energy pulses to emit from his location. Enemies hit with these pulses are suppressed for a short duration. While Overloaded, KAY/O gains Combat Stim. If KAY/O is killed while overloaded, he is downed and enters a destabilized state, allowing allies to stabilize his core and revive him.
Valorant Agent Changes-
Game developers this patch decided to majorly change all the agent abilities and gun pricing. The majority of changes were price related or cooldown related.
Here are the agent changes for upcoming patch 3.0-
ASTRA
Stars
200 credits - 150 credits
Gravity well
cooldown 12s-25s
Nova Pulse
cooldown 12s-25sec
BREACH
Aftershock
100 credits- 200 credits
Different ability style (3 small bursts of damage instead of single instant damage)
Flashpoint
200 - 250 credits
2 charges instead of 3
Faultline
cooldown 35s- 40s
BRIMSTONE
Incendiary
200 credits - 250 credits
CYPHER
Neural Theft
6 ult points instead of 7
JETT
Cloud Burst
100- 200 credits
Updraft
100- 150 credits
Blade storm
7 ult points instead of 6
KILLJOY
No changes still same
OMEN
Shrouded step
100- 150 credits
Paranoia
400- 300 credits
Dark Cover
cooldown 35s- 40s
2 charges but only given 1. Need to buy other for 100 credits
PHOENIX
Curveball
200- 250 credits
RAZE
Boom Bot
300- 400 credits
Showstopper
8 ult points instead 0f 7
REYNA
Leer
200- 250 credits
SAGE
Slow orb
100- 200 credits
Resurrection
8 ult points instead of 7
SKYE
Trailblazer
200- 250 credits
Guiding Light
100 credits- 250 credits
2 charges instead of 3
40 sec cooldown on flashes that renew
SOVA
Owl drone
300 - 400 credits
Shock Dart
100- 150 credits
Recon Dart
cooldown 30s- 40s
Hunters Fury
8 ult points instead of 7
VIPER
Snake Bite
100- 200 credits
YORU
Blindside
200 - 250 credits
Valorant Gun pricing changes-
Shorty: 200- 150 credits
Frenzy: 500- 450 credits
Stinger: 1100- 950 credits
Bucky: 900- 850 credits
Judge: 1600- 1850 credits
Ares: 1600- 1550 credits
Bulldog: 2100- 2050 credits
Guardian: 2400- 2250 credits
Marshall: 1000- 950 credits
Operator: 5000- 4700 credits
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